The Cow Level from Diablo II lived in my head for years — an endless arena where the only goal is to keep moving and not die. Mini Jam #198 gave me 48 hours to make that.
Rise of the Spinocrypt is a 2D top-down action game where you spin through endless hordes with no final wave, no victory screen, and no escape. The constraint was literal: the game cannot end. Movement via WASD, dash with Space, and the one mechanic that matters — keep spinning or get swarmed. Built entirely in Godot in a weekend.