Game Jam · Action · Endless

Rise of the Spinocrypt

A top-down arena slasher built in 48 hours for Mini Jam #198 — theme: Speed, constraint: There is no end.

TypeGame Jam
EngineGodot
PlatformBrowser (HTML5)
Time48 hours

The Cow Level from Diablo II lived in my head for years — an endless arena where the only goal is to keep moving and not die. Mini Jam #198 gave me 48 hours to make that.

Rise of the Spinocrypt is a 2D top-down action game where you spin through endless hordes with no final wave, no victory screen, and no escape. The constraint was literal: the game cannot end. Movement via WASD, dash with Space, and the one mechanic that matters — keep spinning or get swarmed. Built entirely in Godot in a weekend.

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